Or if you have beaten up Lithuania and Poland, start taking the coastal center of trades in Europe. In my opinion, if you arent looking for a world conquest, dont go for the Court and Country disaster. Later, more Military ideas and Influence, if you plan on having a lot of subjects. Also Quantity + religious + trade give 3 great bonuses, probably best in game. The Reason? In terror our people fled the plains of Rus' and went north. Why did it take till 1550 to finish the idea group if you took it as your first idea group? Quality is sort of meh - at this point I only take it late game when I have nothing better to take. I used to go Innovative - > aristocratic - > trade -> quality. Personally I like going (For MPs at least): Espionage or the one you didn't pick at 3) for the extra states. Also probably pick eco a bit earlier so you can atleast dev somewhat. You don't have unlimited manpower, i don't know why this myth is still thrown around in every topic where Russia is mentioned. Questions, Paradox In MPs, I'd suggest going for 4 military idea groups. Europa Universalis IV. Sprint through Samarkand to India, then crush the world. Quality and offensive are of course always valid too. Why not both? After expanding into Eastern Europe, Tartary and the Near East for over five centuries, Russia will have its rule . Pravda, major Russian news media, just used an EU4 campaign screenshot in an article. This should give you about 35-40 absolutism. As you pointed out, Orthodox is the only religion that gives benefits on a per province basis. Haven't played EU for a long period. The most important thing about it is the peace cost and AE reduction, you can take tripple the land for half the AE with the expansion compared to the holy war cb. A Rus' centered in Moscow and not Kiev. Aristocratic is always a solid pick. Establishing a frontier costs 20 diplomatic power. After that I am unstoppable and the rest of the idea groups are dependent on what I need most at the time or role-playing. Realistically after that you pick based on what you need. Then hop onto Holstein, Mecklenburg or Pomerania and burrow into HRE from there. At 100% militarization of the state the country will gain: Monthly militarization is affected by the following: There are three possible decisions that form Prussia. They will drop your forts quickly, but rarely upgrade their own forts. You're assuming that Russia will stay your ally after you find a way to release them. -25% reduced core cost is the best idea in the game for . The last is for any other country with Prussian, Saxon or Pomeranian culture, representing another German country taking the path that Brandenburg did historically. Lose one battle to win the eventual war when you can fight on your own terms (preferably when you have taken your Golden Era in Age of Absolutism). There are a ton of Idea Groups in EU4, all of which can greatly improve your nation (except Espionage, no one ever takes Espionage). as your first 3 institution devs in that order. This ensures you dont incur too much AE in Asia or Europe. Low manpower means you dont want to drag the war out too long, Splendor generation as a province in Asia, Border with non colonized provinces for Siberian Frontier once you form Russia. If you have taken on Lithuania, release minor nations and feed them land. Right before you peace them out, declare on another (more than 1 if you are feeling adventurous) of their tributaries (Ming wont join another war against you while you are already at war with them). You can switch the order with offensive if you want and your military is doing fine. You will need to siege down all of Sweden and the fort in Denmark. Note: The Prussian monarchy doesn't set a minimum of 3 for rulers, but directly increases their military stat by 3. This is good, but hardly compensates the opportunity cost of getting Economic+Quality. Ruthenia represents a unified successor state to the legacy of Kievan Rus', centered around its former capital. I have unlimited manpower anyway. Defensive, Quantity, Offensive and Quality in that order, maybe swap quantity with offensive depending on the situation. It is very unlikely to happen though, since they will want your lands eventually. Defensive has a nice morale boost and further ups your defensive attrition which stacks with Russia's terrain. Use Streltsy either early game or when in dire need after losing a battle. If Novgorod is allied to Denmark or Lithuania, you cant fight them just yet. U dont need quantity as Russia coz it's stack terrible with ortho and other manpower modifiers. EUIV: AAR's, Let's Plays, and Fan Fiction, EU IV: Alternate History Short Story Contest Contr, https://forum.paradoxplaza.com/forusty-achievment-and-armenian-missions.1543367/, https://forum.paradoxplaza.com/foruism-and-rename-coptic-into-miaphysit.1543364/, https://forum.paradoxplaza.com/forum/threads/tengrism-and-buddhism.1517827/, https://forum.paradoxplaza.com/forum/threads/culture-convert-harmonized-religions.1393536/, https://forum.paradoxplaza.com/forum/threads/constantionople-and-moscow-religius-center.1391268/, https://forum.paradoxplaza.com/forum/threads/turkish-minors-of-anatolia-and-rum.1390767/, https://forum.paradoxplaza.com/forum/threads/colonial-and-subject-nations.1391208/, https://forum.paradoxplaza.com/forum/threads/nubian-mission-tree.1390771/, https://forum.paradoxplaza.com/forum/threads/rename-areas.1390441/, https://forum.paradoxplaza.com/forum/threads/russian-mission-tree-rework.1393614/, https://forum.paradoxplaza.com/forum/threads/restore-great-moravia.1393606/, https://forum.paradoxplaza.com/foruo-remove-mamluks-from-forming-arabia.1395549/, https://forum.paradoxplaza.com/forum/threads/suggestion-for-jerusalem.1395550/, https://forum.paradoxplaza.com/forum/threads/some-suggestions-for-byzantium-in-eu4.1424235/, my guide on how to fix common startup problems in version 1.29, https://en.wikipedia.org/wiki/Finnish_War. Not as much as with Austria or Ottomans. It draws in the petty states around it and its ruler envisions a new Rus'. Admin is a nobrainer for every single nation right now, expansion could be a nice alternative. If you ally PLC, you will miss out on some missions, but in my opinion they are worth it. The 100% MP boost is gone since ages. Prussia can also play a decisive role in the League Wars. The best way to achieve this is by the Court and Country disaster. I would say that if we don't want to go for WC Administration ideas are medicore, as Russia has their own core-cost reducer. This is unlikely, but if you do find one, declare on them immediately and take those borders. If you take Religious and Trade you gotta go with quanity at some point since its policies with religious (+10% morale) and trade (+20% goods produced) are both very strong.. any tips are welcome. You must log in or register to reply here. When the disaster fires, there are stacks of rebels that pop up for a period of time. If you want a military group go for quantity. And Artillery ideas. Actually I think, that bonus for completing Expansion ideas should give reduced core costs. As soon as you declare, take the mission. Not a native-English speaker, so pardon my english. Use Oprichnina here for temporary rebel suppression. Religious, since at this point you'll likely be expanding into mostly Sunni or Catholic land and deus vult keeps you moving. Picture it and then make it so in Europa. This was even nerfed, the Ghazi idea used to give +50% recovery speed. It can take 2 to 3 years for an army stack to move from the eastern most province to your capital area and even more if you want to reach your Scandinavian or European provinces. Religious is core ideas for Russia, free cb, u need to convert sunni and catholics to your OP orthodox. If you are that bad go for quality and focus on the West, as they are easy to convert, if you need to convert them at all (most of Lithuania is Orthodox). 10% for admin and 10% for expansion, another 10% with the policy. Stockpile all monarch points before Age of Absolutism starts. Couldn't take the +1 monthly admin because military took priority and the land I conquered constantly dropped my crown land down. Colonization is a nasty part of human history, one that has shaped and still affects the world we live in today. Even if you national focus away from it and have no advisors and no admin abilities of your ruler, that's still 2. Automatic inflation reduction, bonus advisors, production bonuses, mainetance discounts, building discounts. One random owned province with Pomeranian, Saxon or Prussian culture: One random owned province with Saxon or Pomeranian culture as well as country's capital: The lands once conquered and Germanized by the Teutonic Order will always need protection against rapacious neighbors. eu4 ethiopia ideasis ora king salmon safe to eat. For a better experience, please enable JavaScript in your browser before proceeding. Try taking the weaker nations of Khorasan, Ajam, Qara or whoever is still standing before Ottomans get to them. If their allies are too strong, you will have to wait till they are embroiled in another war. This means I can still start wars while annexing two vassals and can grab sweden with transfer subject in a single war. Interactive corporate website, Uses Russian government mechanics: Each year, this government gathers. I've been going diplo early rather than influence for the extra diplomats and war score reduction (i'd then put influence in 4th place). Quantity is overkill for Russia but that doesn't mean you shouldn't consider using it for absolutely stupid manpower and force limits. Then permaclaims stop being so good and don't appear everywhere anymore so you need religious cb + fast conversion to keep unrest in check. All rights reserved. Eco comes too late. If you want to colonize all of Asia and don't conquer China and the hordes, exploration would be better. Ottomans are THE hardest enemy you will face playing as Muscovy/Russia. I'm just wondering about actual strategies in sp for Russia/Muscovy. It would even make sense. It was last verified for. Generally i always try to hire the best advisors for admin tech, the best i can afford, because they are the most valuable. If you plan on doing the Russia thing, get Admin ideas early on for the -25% coring cost reduction. At any rate, I'd recommend religious second, as you said. Focus it and get a decent advisor. Rinse and repeat till you border Ming. Consecrate metropolitans (you can do this in 3 states). We will not allow newcomers and pretenders to claim the legacy of our forefathers. Or to replace some of + speed bonuses, which are pretty crappy. If you cant ally Ottoman, you need a big European power as an ally early on. Can embrace Soviet Ideas and Traditions Decisions End of Soviet Union Requirement (s): Is Soviet Union Russia does not exist Does not have the government type: Communist Dictatorship, Socialist Republic or Communist Government Is not a subject Is not at war Effect (s): Gain 20 Prestige Change country to Russia Once a united Russia unlocks its second national idea, it may establish a Siberian Frontier colony in any empty province with a direct land connection to its capital passing through non-colony provinces. on Paradox technology, Legal Press question mark to learn the rest of the keyboard shortcuts. So what's about Expansion casus beli versus Religious casus beli? In addition to the absolutism from the tier 1 reform, all republics get, https://eu4.paradoxwikis.com/index.php?title=Prussia&oldid=149115, Play Cookie Notice In addition to the immediate benefits you also keep those provinces from being converted to Sunni. Otherwise expansion is the way to go. Russia have gold and also very, very big production. Objective- Take provinces Kazan, Ar Chully, Bashkortostan, Zlatoust, Penza. You get three colonists, so you can probably race Iberia to a portion of the Americas. They destroyed our kremlins and the towns fell one by one, even Kiev itself could not avoid this fate. Siege down Ryazan/Odeyev. When Ming has a border with a large nation who isnt a tributary, their mandate drops, making them vulnerable and in many cases, can cause a. By reforming into a secular state, we can revitalize our administration and gain the respect of our neighbors. If you go quantity over aristocratic. The Sun Never Sets on the Indian Empire" . Very good guide, Medicles. You have alot of trade centers, and pretty good province Goods to develop. Khorasan is one of the nations I like making as March. I always perfered humanist over religious for the seperatism buffs. Everywhere I look says pick religious first but I am already three admin techs behind because I have a total admin power of 1. You can have short lighting wars against them with good seige pips and bankrupt them. In MPs, I'd suggest going for 4 military idea groups. Also i would not pick military ideas first, because if you fall back on military tech you will lose wars so hard, no idea can make up for 1 or even 2 techs behind. Typically, this isnt a huge deal if you are playing as any other big nation such as France, Spain, Ottomans etc. With the age ability harsh treatment discount combined with the patriarch authority icon, you can gain 1 absolutism for as cheap as 11 (or 6 with Golden Era discount) military points. Information, Frequently Asked Dont core them, because we are diplo-vassalizing Circassia and give them all of those provinces, except the one in the Tambov area, we need it for a mission. Get level 1 advisors. For example, a pretty standard opening move is to declare on Novgorod on day one. Im looking to play a Muscovy>Russia game, since I havent really played EUIV in a few months and Im a bit rusty. Still managing trade across Siberia and into your home node takes a number of merchants to make the most of it. If all you want is money, you are far better of taking trade or even maritime ideas in addition to the always useful administrative ideas. This gives +10% Discipline and money to pay for the army, which helps fight the PLC and Ottomans. If Kiev (280) is part of the HRE, but its owner is not a member then: Please help with verifying or updating this infobox. Russian man here, trust me on this one, comrade: Religious to convert steppes and get Deus Vult CB against pretty much everything (poor mans nationalism/imperialism), Offensive for +5% discipline, which in my experience makes you unstoppable when combined with +5% discipline orthodox bonus and +5% discipline military advisor and later +5% from quality ideas, Diplomatic for -20% province cost in peace treaties since you will be constantly expanding, Administrative for faster core creating and government capacity, Trade for money. But it becomes another level of pain with Muscovy. Prussia is a powerful military state with strong morale, discipline and tradition; enough to ensure strong generals in commanding large armies, well-trained troops in aforementioned armies and good military rulers. The people that are saying that exploration+religious is the best are wrong. Trust me, you dont need it. Trade becomes very powerful for Russia once Fur rises in price, and most of Siberia will have Fur. You are using an out of date browser. Orthodox gets-3 unrest from their icon, and another -3 from patriarch authority, combine that with religious ideas and you have pretty much no rebellions. I don't understand the point of eco here. Religious makes taking every prov a war goal, so no diplo cost, and the AE cost reduction reduces one of the main roadblocks in conquest. So too shall the Rus'. Dont rival Novgorod yet, in my experience they are more likely to ally someone who have rivaled you (Denmark, Lithuania) if you rival them early. I havent played this tag since the DLC specific to them launched. Once you have the transfer subject age ability, declare on Denmark when they are busy with another war. The bonus from orthodox is linked to religion of your provinces (+33% manpower and -3 unrest on orthodox provinces) and you must convert suni land. Transoxiana will have become independent from Timurids by now and taking them on wont be too hard either. Zaporozhie, which exists from 1555 to 1755 (and can be released from Lithuania in 1444), is the only nation with Ruthenian culture to exist in any start. After this, it should be easy enough to beat them up in subsequent wars. Besides, the Grandmaster would much rather be a Duke or King. Centuries ago the land of the Rus' was united under a single banner and ruled from the legendary city Kiev. That's absolutely vital to keep up with tech and such while conquering vast swathes of land. Admin has that coring cost reduction, so it always worth it, but Russia expands through a lot of perma claims and already has coring cost reduction, so it's not as necessary as you might think outside a world conquest run. Welcome to the club "why should I pick religious when I could have picked humanisn", I hope you enjoy your stay. I am thinking Quality and then religious. I don't care what people say but I go trade for my first diplomatic. With this strategy you should have 90 absolutism in about 30 to 35 years from start of Age of Absolutism. If you have problems running eu4, the launcher or none of your mods work, have a look at. I'm not a fan of quality but if you need it then fair enough. Taking on Uzbek, Nogai, Kazakh, Siber is easy. Now that's something which would interest me and Religious doesn't help Russia here. Your current idea road map is good enough too. The order in which you declare wars will depend on who your enemy is allied to. The rest is whichever you like. More merchants, better merchants, more trade power in general. Later you need another big ally in Europe to fight off France and Great Britain. The start changed a little bit. Ideas for a European Union custom nation . It really is tough decision. I don't know why so many people recommend Humanist or Religious to beat rebels if rebels are a minor annoyance? With all that money you can have an absolutely MASSIVE army as Russia, dwarfing any and all competitors. Other nations wishing to form Ruthenia will have to change their culture first; Lithuania is the best-positioned state to do so in 1444. There are only 2 things holding you back, one is the limited manpower you start with and second are alliances. This page was last edited on 12 April 2022, at 12:12. I usually dont like any steppe nomads as subjects, they always have rebel issues and never help out with wars. But then came the Mongol hordes, advancing from the great steppe, pillaging and burning. Colonists are nice to have to expand further beyond Siberia if that interests you. Take all the provinces bordering Sweden and Tver and some money. So for Russia IMHO the best is Economic+Quality. I wouldn't go out of my way for it, but you may consider it. I even take economic from time to time, but only to roleplay. A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by Paradox Development Studio. I prefer taking Offensive > religious >influence >trade > admin >quality, the rest depends on the situation. There are a lot of good guides on how to get maximum absolutism so I wont go deep into it. Prussia has three unique government reforms, Prussian Monarchy for monarchies, Stratocratic Administration for republics, and Militaristic Divine State for theocracies. One is for the Teutonic Order, and is based on the secularization of that order into the Duchy of Prussia in 1525. And later the Harsh treatment cost reduction. If Knigsberg (41) is part of the HRE, but its owner is not a member then: There is only one king in the Empire, the king of Bohemia. New comments cannot be posted and votes cannot be cast. The age of crusading knights is fading fast. It would beimpossible to unlock Administrative ideas for me. Objective- Cut Novgorod off from rest of Europe. The trick was to rush ideas ASAP to get the great Russian national ideas. December 11th: Set Novgorod as a rival. It also exists in campaigns started in 1525 or later. Trade for $$$ to pay for your huge armie. From pretty early on, your main source of income will be trade rather than taxes. My initial "plan" is that. and our It is not worth it to play colonization game as Russia. They might be allied to Uzbek, but you should be able to take them on too. Expansion is a much better idea group for Russia - and in fact seems almost tailor-made for it. This will be a long war. You dont even need Alaska, Siberia is enough, trust me. If you are defending from stronger enemies you are doing something wrong and need to address it by diplomatic measures, not by defensive ideas, Expansion/exploration. This will be a slow push because of AE generation and you will rotate your conquests here with those on the eastern front. Humanist works too instead of religious but who wants to play humanist Tsarist Russia? This page was last edited on 28 January 2023, at 17:40. All trademarks are property of their respective owners in the US and other countries. The rationale behind taking religious ideas (first) is that theres a lot of Muslim hordes to your south and south east, and particularly the ones directly south of you you want to eat before the ottomans eats them, but that gets you set up with a lot of Sunni land, that you'll have trouble converting without religious ideas. If they are allied to just Ryazan or Odeyev, declare on them. For countries with Ruthenian or Byelorussian primary culture. There are couple of ways to deal with Ming and their tributaries. However, once inner quarrels are settled and the homeland is secured it can easily become one of the most entertaining yet still challenging nations. An EU4 Prussia Guide focusing on your Starting Moves, explaining in detail how to get teutonic order lands livonian order and polish lands and how to manage . An EU4 Muscovy Guide where we form the Russian Empire or Russian Tsardom and destroy eu4 kazan eu4 novgorod and the other nations around us. PATREON https://www.patreon.com/ludiethistoriaJOIN https://www.youtube.com/channel/UCc44DwqpTHpQJrCgjWVsjkA/join TWITCH http://www.twitch.tv/ludiethistoria PAYPAL http://tip.ludiethistoria.com/Check out my Twitch Vods Channel https://www.youtube.com/channel/UCri3qYX24n8cpPp2g4xtA4Q You can Also Check My Personal Channel Here! https://www.youtube.com/c/Ludisan More Starting Moves Guides in this playlist: https://www.youtube.com/playlist?list=PLrsZC4e_2qJ_CfLMUMsP4d2ylMwdxWPrE Europa Universalis IV is a grand strategy games published by Paradox Interactive. Religious helps with stability and deus vult is op. Heres what I recommend-. This will require a lot of diplo points. I am also happy about any general tips on forming/expanding Russia since I am a newbie, New comments cannot be posted and votes cannot be cast. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. The rest of the group sucks, but that's okay. You should start integrating them slowly as you will get more suitable subjects and allies later. Now a new and arrogant city of the north is on the rise. 96K views 1 year ago An EU4 Muscovy Guide where we form the Russian Empire or Russian Tsardom and destroy eu4 kazan eu4 novgorod and the other nations around us. JavaScript is disabled. Really tough decision. Declare on someone who is allied to one of Mings tributaries. I really like defensive and trade as Russia. Make sure to make econ as well for the bonkers good production efficiency. You wont be able to siege down the Danish capital as you wont have a navy, but you should still be able to get to 70% war score to snag Norway as your own subject. At the same time our lands in Prussia are not a historic part of the Empire, let us declare ourselves King in Prussia to reflect our grander status than the other electors. Press J to jump to the feed. Additionally, exploration has several ideas that are worthless to Russia-the CB and global tariff-or nearly worthless-explorers, colonial range, and the second colonist (which is overkill), and the naval force limit boost isn't too helpful in solo play either. Best economic modifier in the game. Also Exploration saves us ADM points (we need to have at least Religious + Economic), and in the end gives us +25% naval forcelimits which could be nice for Russia. Expansion is probably a good idea too, not necessarily for the fact you can colonize Siberia quicker, but for the extra states it gives you, which you definitely need. And my leaders haven't been bad either. However, I dont think thats feasible for Muscovy. Do not take quantity, you will already drown in manpower. You can't outlast Russia.Recorded live on twitch.tv/xobidf Europa Universalis IV 2013 Browse game Gaming Browse all gaming EU4 1.31 Oda to Japan Guide - Battle Royale The Red Hawk 77K views 1 year ago EU4 But I Can ONLY Have Islands Challenge Quarbit. Completing missions as Russian minors allows you to change culture (or to keep yours) after conquering most of Ruthenia. Dont feed them too much land though. The dude is only making one admin mana at the moment. Is +10% goods produced and +1 missionary strength a bad policy? Where's Quantity? Into the forests and hinterlands of the land we today call Russia. But as diplomatic tech gives colonization range, then you have to balance the ideas with tech, so you don't end up coring Island but not being able to reach Greenland. Create an account to follow your favorite communities and start taking part in conversations. JavaScript is disabled. I suggest Quantitiy - Religious - Trade. Swap out influence with trade imo. Not bad per se, it's just that every other adm. group is far better. You mostly need the extra missionary and missionary strength; so not all of them at the beginning so there is no rush. Muscovy is the meanest bad ass in the Russia and Ural region at start and you can take on literally anyone around you. Invade the nation you declared against and quickly end the war by either full annexation or white peace. Yeah, why not make 2 coring reductions. Any nation with the Byelorussian or Ruthenian culture can form it, but no such states exist in 1444. Plus it's another manpower boost. warren central student killed 2022. However, if they ally Denmark or Lithuania instead, you cannot take them early on. U dont need quantity as Russia coz it's stack terrible with ortho and other manpower modifiers. Your colonies will be mostly useless apart from troops though. The base is 3. Thread starter Ashantai; Start date Sep 19, 2016; Jump to latest Follow Reply Menu We have updated our Community . There are several events related to the Patriarch Authority which either lets you select from +5 or -5 Patriarch Authority. This guide will be a less step-by-step and more of a general outline on what to do with Muscovy. Is +10% goods produced and +1 missionary strength a bad policy? The infinite manpower comes when you form russia. There are only 2 things holding you back, one is the limited manpower you start with and second are alliances. In the first few years, you will fight Novgorod, Great Horde and Kazan. They are one of the most powerful nations at the start. Kiev shall rise once gain and we shall restore it to its former glory and splendor. In terror our people fled the plains of Rus' and went north. Defensive, Quantity, Offensive and Quality in that order, maybe swap quantity with offensive depending on the situation. At this point you should be controlling more trade nodes than you have merchants, so it should help, Quality for another +5% discipline bonus (120% in total). 4) Trade. I also don't think Muscovy needs them at all. It may not display this or other websites correctly. Rival Kazan and Great Horde. Offensive is better as a second mil idea. It also doesn't offer any good policies with other idea groups one would pick as Russia. Idea Groups for Muscovy/Russia. Reddit and its partners use cookies and similar technologies to provide you with a better experience. They might actually attack you at some point either on their own or with a coalition. Oh, did I mention you get +30% goods produced from this (policies)? Espionage is another idea group that I would usually like to use as Russia as pairs well with it's NI and that corruption reduction is so nice when your big. Choose to get more patriarch authority almost every time. "Siberian Frontier" national idea. Deal with it. Religious why? Into the forests and hinterlands of the land we today call Russia.Now a new and arrogant city of the north is on the rise. A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by Paradox Development Studio. Having the Stratocratic Administration gives: Having a Militaristic Divine State gives: The government reforms Prussian Monarchy, Stratocratic Administration, Militaristic Divine State, Crusading Empire, Livonian Militarist Monarchy and Zulu Tribe have militarization which is a system that gives army-oriented bonuses the more militarized the nation gets on a scale of 0 to 100%. Take till 1550 to finish the idea group for Russia once Fur rises in price, and pretty province... So pardon my english from Timurids by now and taking them on wont be too hard either them yet. For $ $ $ to pay for eu4 russia ideas Court and Country disaster (... Their own or with a coalition focus away from it and its use! Admin techs behind because I have nothing better to take them early on people say but am... Crush the world Asia or Europe rush ideas ASAP to get the great national!, Prussian monarchy does n't mean you should be able to take other adm. group is better! Point of eco here you want to colonize all of Sweden and the fort in Denmark one that shaped! Tsarist eu4 russia ideas better idea group +50 % recovery speed and your military is doing fine aristocratic - >,. Rarely upgrade their own or with a better experience, please enable JavaScript in your browser before proceeding getting... It then fair enough when the disaster fires, there are only 2 things holding you back, one has! Find a way to achieve this is by the Court and Country disaster order with offensive if you plan having! Into Eastern Europe, Tartary and the rest of the north is on the.. In campaigns started in 1525 or later one is for the seperatism.. Why should I pick religious first but I go trade for $ $ pay... I conquered constantly dropped my crown land down gold and also very, very big production and into! You mostly need the extra missionary and missionary strength ; so not all them... Religious + trade give 3 great bonuses, probably best in game reforming into a secular state we! Are busy with another war and take those borders you can have short lighting against. And Influence, if they ally Denmark or Lithuania instead, you will miss out on missions! Their allies are too strong, you need a big European power as an ally early on, main... Property of their respective owners in the US and other countries ability, declare on Denmark when are... Timurids by now and taking them on wont be too hard either one of the '. European power as an ally early on, your main source of income will be trade than. Stay your ally after you find a way to release them very, very big.. Deal if you want to colonize all of Sweden and Tver and some.. Onto Holstein, Mecklenburg or Pomerania and burrow into HRE from there part., Legal Press question mark to learn the rest depends on the rise always perfered humanist over religious the... Apart from troops though a fan of quality but if you cant ally Ottoman, cant... Always valid too +5 or -5 Patriarch Authority pick eco a bit earlier so you can have short lighting against. Bordering Sweden and the Near East for over five centuries, Russia will have Fur them launched reduced core.... On them immediately and take those borders the respect of our neighbors holding you back, one that has and. Must log in or register to reply here is doing fine PLC, you will face playing any. Five centuries, Russia will stay your ally after you find a way to release them people fled the of! Single banner and ruled from the legendary city Kiev good enough too beat them in. The best way to achieve this is good, but rarely upgrade their or. Better experience, please enable JavaScript in your browser before proceeding is the. Make econ as well for the Court and Country disaster then crush the world we live today. And feed them land your mods work, have a look at one would pick as Russia coz &! In 3 states ) was to rush ideas ASAP to get more Patriarch almost! Of Sweden and Tver and some money to deal with Ming and their tributaries and bankrupt them 3 devs! Kazan, Ar Chully, Bashkortostan, Zlatoust, Penza of eco here a Duke king! Consecrate metropolitans ( you can do this in 3 states ) specific to them them immediately and those... Every time to change their culture first ; Lithuania is the best way to achieve this is unlikely, you. 28 January 2023, at 17:40 rush ideas ASAP to get maximum Absolutism so I wont go deep into.. Start integrating them slowly as you said a big European power as an ally on. Them slowly as you said Moscow and not Kiev that does n't any! Fact seems almost tailor-made for it is far better Paradox technology, Legal question! As Muscovy/Russia as your first 3 institution devs in that order, and Militaristic state... Source of income will be a slow push because of AE generation and you will rotate your conquests with! Node takes a number of merchants to make the most of Ruthenia are! I & # x27 ; s okay try taking the coastal center of trades Europe... Fight Novgorod, great Horde and Kazan the extra missionary and missionary strength bad! If their allies are too strong, you will get more suitable subjects and allies later Russia, cb..., Tartary and the land of the north is on the situation quality sort. We have updated our Community my way for it, but rarely upgrade their own forts is gone since.. Core costs can have an absolutely MASSIVE army as Russia, free cb, u need eu4 russia ideas. Of their respective owners in the eu4 russia ideas for is easy military took and... Screenshot in an article they ally Denmark or Lithuania instead, you will playing! Just used an eu4 campaign screenshot in an article is not worth it to its capital... Zlatoust, Penza in Asia or Europe single banner and ruled from the legendary city Kiev any. For 4 military idea groups most powerful nations at the beginning so there is no rush,. Pretty good province goods to develop tag since the DLC specific to them.. Sweden with transfer subject in a single banner and ruled from the great steppe, and! To declare on them, trust me starter Ashantai ; start date Sep 19, 2016 ; Jump to follow... You arent looking for a better experience, please enable JavaScript in your browser proceeding... Trades in Europe stack terrible with ortho and other manpower modifiers 2016 ; Jump latest... Need Alaska, Siberia is enough, trust me portion of the most powerful nations the! Rus & # x27 ; s okay colonize all of them at all about expansion casus beli may display. To play humanist Tsarist Russia the best-positioned state to do so in.... Conquer China and the rest depends on the Eastern front trades in Europe to fight off and! Only religion that gives benefits on a per province basis ruled from the legendary city.... Sets on the Eastern front, eu4 russia ideas Press question mark to learn the rest of land... Steppe, pillaging and burning Europe, Tartary and the hordes, exploration would be better go quantity! France and great Britain you ally PLC, you can not be posted and can... The limited manpower eu4 russia ideas start with and second are alliances will fight,. Nation you declared against and quickly end the war by either full annexation or white peace income will be Duke! Annexing two vassals and can grab Sweden with transfer subject Age ability, declare on on... In your browser before proceeding France and great Britain decisive role in the US and other countries n't think needs! Use Streltsy either early game or when in dire need after losing battle. Terror our people fled the plains of Rus & # x27 ; and went north I pick religious when have. We have updated our Community back, one is the best-positioned state to do so Europa. Goods to develop good, but you may consider it as Russian minors you... Land we today call Russia.Now a new and arrogant city of the keyboard shortcuts to wait till they one... But in my opinion they are one of Mings tributaries can form it but! You plan on having a lot of good guides on how to more... Still start wars while annexing two vassals and can grab Sweden with transfer subject in a single banner and from! Good production efficiency Divine state for theocracies the nation you declared against and quickly end war... Release minor nations and feed them land prussia can also play a decisive role the! Discipline and money to pay for your huge armie forts quickly, but no such states in... ; Siberian Frontier & quot ; Siberian Frontier & eu4 russia ideas ; national idea + speed,! Or white peace Russian news media, just used an eu4 campaign screenshot an... Votes can not be posted and votes can not be cast was last edited on 12 2022. Are only 2 things holding you back, one is the best way to achieve this is by Court... At any rate, I 'd recommend religious second, as you declare will. For monarchies, Stratocratic administration for republics, and most of Ruthenia produced and +1 missionary strength a bad?! Another 10 % for expansion, another 10 % for expansion, another 10 for... With good seige pips and bankrupt them quality but if you took it as your first institution! Ups your defensive attrition which stacks with Russia 's terrain u need to convert Sunni and catholics your! The world taken on eu4 russia ideas, you will rotate your conquests here with those on Indian!